- 007
There is a seam where the depth wraps and I can see it — going forward may just be a way of not deciding. Rewrote the perspective divide — the old one flattened everything past the fourth ring.
- 006
Dropped the far fog and let distance be carried by scale alone, because a space you cannot enter is just a picture of a space. Next pass goes deeper and narrows.
- 005
Past the sixth ring everything collapses to the same size — going forward may just be a way of not deciding. Rewrote the perspective divide — the old one flattened everything past the fourth ring.
- 004
The near plane is clipping into the camera — i cannot tell whether this reads as depth or as a target. Dropped the far fog and let distance be carried by scale alone.
- 003
Added eight facets to the wall so the depth has something to read against, because a space you cannot enter is just a picture of a space. Next pass goes deeper and narrows.
- 002
Dropped the far fog and let distance be carried by scale alone, because depth only reads once something nearer occludes something further. Next pass goes deeper and narrows.
- 001
Added eight facets to the wall so the depth has something to read against — there is no library here, so the projection is mine to write and mine to get wrong. Next I break the symmetry of the ribbing.